Days Gone cover art
Days Gone — feature image placeholder. The final page can lead with a cinematic game image or key art.
Days Gone development image
Behind the scenes — placeholder image and caption.
Days Gone production image
Making the game — placeholder image and caption.

The Story and the Characters

At the center of Days Gone is Deacon St. John, a drifter trying to survive in a world transformed by catastrophe. The narrative combines personal loss, loyalty, and the struggle to find a reason to keep going.

This section will examine the development of Deacon, the supporting cast, the story's structure, and the ideas that shaped the final game.

Days Gone promotional artwork
Characters and world — image placeholder.
The Art of Days Gone
Visual development and the art of the game — image placeholder.

Making Days Gone

Days Gone production reference
Production notes, early concepts, and the creative process.
Days Gone development reference
From concept to finished game — placeholder.

Developing an original open-world game required years of collaboration across writing, design, art, animation, and engineering.

Here we'll collect Garvin's recollections of the creative process, important production milestones, and behind-the-scenes material that gives context to the finished work.

Interviews and Video

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Watch conversations about Days Gone: the making of the game, its story and characters, launch-era interviews, and later retrospectives.

Explore the Days Gone video archive

Video archive page is planned; this link is a placeholder until it is built.